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Found out my favorite game designer only played his own games ONCE before publishing

I was deep diving into some old interviews on a podcast called "The Dice Tower" from about 5 years ago. Turns out this one designer I love, who made a super popular worker placement game, admitted he only playtested his own design a single time before sending it to the publisher. He said he relied ENTIRELY on his playtest group of 4 friends to catch all the balance issues. I've been chasing that high of perfect game balance for years and this guy just trusted his buddies and shipped it. Anyone else got a surprising fact about a game designer that changed how you see their work?
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patriciap52
4 friends playtesting a worker placement game once is basically just "yeah it works" vs actual balance testing. Plot twist, that designer probably just stumbled onto the ideal combo by accident and called it a day. Honestly gives me hope that my chaotic house rules could accidentally become a cult classic too.
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jessicac28
jessicac281mo ago
Did you ever try that thing where you accidentally flip the rulebook and play the game wrong for months, then realize the designer's "broken" version is actually way more fun? My group still refuses to play Catan the right way after a misread rule turned into a house staple.
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