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My buddy insisted I try a 4-player game with just 3 people, and it totally worked.
We played 'Root' last weekend and he said to just run the automated faction, which felt weird but balanced the map perfectly. Anyone ever try a similar fix for a player count mismatch?
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james_kim1mo ago
Honestly, that sounds like a solid fix for a common problem. The automated faction in Root is basically a built-in solution for that exact thing. Not sure why it would be a big deal if it makes the game work better.
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